Shadow Realm
Shadow Realm is a strategy-first lane battler with arcade energy.
Build a focused deck, deploy units across three lanes, defend your tower, and break through enemy pressure before the realm overwhelms you. Each card has a clear role, from sturdy frontliners and ranged supports to assassins, siege units, control casters, and sustain tools. Winning is about timing, lane control, and smart elixir use, not blind spam.
Features
- 3-lane real-time battles
- Deck-based summoning with distinct card roles
- Battle, Endless, and Jam modes
- Tower abilities that can stabilize or swing a fight
- Enemy wave variety with stronger late-game pressure
- Card unlock progression
- Browser saves, presets, achievements, and daily challenges
- Hybrid pixel-and-glow visual style
Current state
Shadow Realm is currently a prototype. The core combat loop, progression systems, and interface are playable, but balancing, content variety, and sound polish are still being improved.
Controls
- Click or tap a card to select it
- Click a lane to deploy
- Drag cards to lanes on supported devices
- P = Pause
- R = Restart
- M = Return to menu
- Space = Hero ability
- Q = Tower ability
- 1–5 = Select card in deck
What to expect
This build focuses on readable strategy, lane control, and replayable runs. More polish, audio, enemy telegraphs, and additional content are planned as development continues.
Feedback is welcome.
| Published | 16 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | tgpu |
| Genre | Strategy |
| Average session | A few seconds |
| Content | No generative AI was used |




Comments
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its fixed for now play well gng :)
its recommended to download the html as the music track is in there ! i will be updating the game in 72 hrs pls hold on until then